Archive for the ‘usability’ Category

Scripting Enabled Day 1

Saturday, September 20th, 2008 at 4:31pm

I attended the excellent Scripting Enabled conference and developer day recently held in London. It was extremely enlightening about various aspects of the web and how users with varied access difficulties are affected by the decisions us developers make every day.

There were some excellent panels – links to the trascripts, slides and audio etc:

[Kath  hates the interweb!]

[Leonie and Artur talk about Screenreaders and JavaScript]

[The panel takes questions at the end of the day]

dConstruct 2008

Tuesday, September 9th, 2008 at 3:20pm

I realise I’m hideously behind with blogging about lots of geeky stuff, but here goes. Apologies if you were expecting this sooner!

This year’s dConstruct was a lot larger than I was expecting: the last time I went in 2006 there was a comfortable number of folks there, and it felt really friendly. I didn’t go in 2007 as it clashed with the Rugby World Cup opening game in Paris. But this year there were about 500 attendees who gathered at the Dome in Brighton for the event. I found it a little difficult to find people, even though I knew they were there, as there were so many folks milling about during the breaks.

Here are a few photos I took during the event:

[Above] Aleks Krotoski on Playing the Web: how gaming makes the internet (and the world) a better place. Listen to the audio (mp3).

[Left] Joshua Porter talks about Leveraging Cognitive Bias in Social Design. Listen to the audio (mp3).

Daniel Burka [below] talked about Designing For Interaction. Listen to the audio (mp3).

 

Next up was Tantek Çelik, talking at length about Social Network Portability and how Microformats can help you to take your friends with you to a new network. Listen to the audio (mp3).

The two Matts, Biddulph and Jones, [below] did a two-handed presentation called Designing For The Coral Reef. They talked about “delighters” – little things which are present in design which can really make the difference to the user experience. Listen to the audio (mp3).

Clearlefter Jeremy Keith wrapped up the event with a thought-provoking session entitled The System Of The World. There doesn’t seem to be an adio transcript of that available.

@media Session 1

Thursday, May 29th, 2008 at 10:30am

Designing Our Way Through Data

Jeff Veen

Jeff’s opening keynote for @media was very thought provoking, as usual.

He spoke about data visualisation and how diagrams can often show us things more quickly and more intuitively than a table of data is able to.

User Participation + Mass of data = designing for data
Data + metadata = information

Make the data useable, you can make sense of it. Add some styles -> makes it more accessible. Example was a rainfall chart. Boring table gives no indication, you have to parse the figures and work it out. But make an icon in each cell instead – colour darker and a bigger raindrop for indicating more rainfall – suddenly the visualisation makes things easily understood. Beware, “prettification” can go too far, and destroy the underlying data.

Jeff also showed us some notable examples:

John Snow
A Cholera outbreak in 1854 in London killed 500 people in one neighbourhood. He figured out with empirical evidence what was happening by plotting the death locations on a map. The local water pump was infecting people  – pump handle removed -> people stopped dying. He effectively mashed up pump location vs Cholera deaths and proved Cholera was a water-born disease. Lead to the development of  Victorian sewers. Found new way of gaining meaning from data.

Charles Joseph Minard
Map and chart for Napoleon’s troops marching to Moscow [see above]. This showed graphically how the number of Napoleon’s troops dimished with time, and location, as they marched to Moscow. And it also showed vividly that thousands of them died whilst trying to cross a particular river – obviously a dangerous spot – by plotting time/deaths/geographical location, it tells you much more about the data than pure figures would convey. Minard said of his map:

The aim of my carte figurative is … to convey promptly to the eye the relation not given quickly by numbers requiring mental calcuation. Charles Joseph Minard

Harry Beck
Tube map designer – Veen showed us before and after views. The old version was very confusing. Leaving out all the dross made things a lot simpler and more intuitive.

Google Analytics
Simplified things. Don’t plot too many things at once. Inspired by Indiana Jones plane journey – dot per datum on the chart. Don’t junk up things too much – remove “chart junk” and things get more comprehesible.

When to talk to people
Lots at the beginning, tails off in a log graph – compared with cost of changing your mind – the opposite. As launch approaches, expense climbs dramatically.

  • Look at history
  • Look at data visualisations
  • Look at users

To help give instpiration for your designs. Books – Edward Tufte“The Visual Display of Quantitative Information”

Jeff’s presentation: slides (pdf) | audio (mp3)